In our last post, we looked at how aberrations are the root cause
of the use of multiple lenses in constructing a complete camera lens.
Today, and over the course of future posts, let us consider in more
detail the concept of aberration.
Most generally, aberration
refers to the distortion of an image when passed through an optical
system, such as digital camera lenses. Limitations of the system might
lead to blurring. A common misconception about aberrations, however, is
that they are caused by imperfections in the device or system. Rather,
the real root cause of aberrations is in fact in the relatively
simplistic and, therefore somewhat inaccurate, boundaries set by
paraxial theory--that theory around which optical systems are built. To
put it more succinctly, even lenses built perfectly to the
specifications of paraxial theory will experience aberrations because
the theory does not perfectly describe the behavior of light in such
systems.
Aberrations can be broken down into two major
categories. Those derived from geometrical structure and those derived
from the effects on wavelength due to dispersion. Though shape and
material are important to both categories, the shape will obviously play
a larger role in the former, causing blurring, and material/density
will play a larger role in the latter, causing shifts in coloration in
addition to blurring. Geometrically derived aberrations are called
monochromatic because they affect even monochromatic light, whereas
dispersion-based aberrations are called chromatic because they are only
evident in situations with multiple color variants.
Digital camera lenses correct for these aberrations and multiple subcategories
therein. Soon, we will take a look at some of the ideas underlying the
most common chromatic and monochromatic aberrations.